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传奇服务端GEE引擎挑战功能脚本实例 - 视屏教程学习

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传奇服务端GEE引擎挑战功能脚本实例

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发表于 2019-6-30 17:06:39 | 显示全部楼层 |阅读模式
说明:没有等级限制,只在双方面对面,即可挑战,挑战时间5分钟,在挑战时间内没有分出胜负的,直接随机传送.
     增加地图参数 FIGHT4 (挑战地图),此参数禁止召唤英雄,死亡不掉落物品,不增加PK值.  
     M2\查看\列表信息 中可设置禁止挑战的物品.
     挑战时双方都不可以使用英雄,所有药品
     挑战胜,所有之前押的物品归胜方所有
相关脚本命令:
功能:移动到挑战地图
格式:CHALLENGMAPMOVE 地图名 X Y
功能:没有挑战地图可移动,则退回抵押的物品
格式:GETCHALLENGEBAKITEM
//----------------------------------------------------------------------
QFunction-0.txt 文件
[@Challenge]
#IF
CHECKMAPHUMANCOUNT EM029A = 0
#ACT
CHALLENGMAPMOVE EM029A 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029B = 0
#ACT
CHALLENGMAPMOVE EM029B 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029C = 0
#ACT
CHALLENGMAPMOVE EM029C 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029D = 0
#ACT
CHALLENGMAPMOVE EM029D 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029E = 0
#ACT
CHALLENGMAPMOVE EM029E 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029F = 0
#ACT
CHALLENGMAPMOVE EM029F 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029G = 0
#ACT
BREAK
CHALLENGMAPMOVE EM029G 14 15
#IF
CHECKMAPHUMANCOUNT EM029H = 0
#ACT
CHALLENGMAPMOVE EM029H 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029I = 0
#ACT
CHALLENGMAPMOVE EM029I 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029J = 0
#ACT
CHALLENGMAPMOVE EM029J 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029K = 0
#ACT
CHALLENGMAPMOVE EM029K 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029L = 0
#ACT
CHALLENGMAPMOVE EM029L 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029M = 0
#ACT
CHALLENGMAPMOVE EM029M 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029N = 0
#ACT
CHALLENGMAPMOVE EM029N 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029O = 0
#ACT
CHALLENGMAPMOVE EM029O 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029P = 0
#ACT
CHALLENGMAPMOVE EM029P 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Q = 0
#ACT
CHALLENGMAPMOVE EM029Q 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029R = 0
#ACT
CHALLENGMAPMOVE EM029R 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029S = 0
#ACT
CHALLENGMAPMOVE EM029S 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029T = 0
#ACT
CHALLENGMAPMOVE EM029T 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029U = 0
#ACT
CHALLENGMAPMOVE EM029U 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029V = 0
#ACT
CHALLENGMAPMOVE EM029V 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029W = 0
#ACT
CHALLENGMAPMOVE EM029W 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029X = 0
#ACT
CHALLENGMAPMOVE EM029X 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Y = 0
#ACT
CHALLENGMAPMOVE EM029Y 14 15
BREAK
#IF
CHECKMAPHUMANCOUNT EM029Z = 0
#ACT
CHALLENGMAPMOVE EM029Z 14 15
BREAK
#IF
#ACT
goto @Challenge_Fail
[@Challenge_Fail]
#IF
#ACT
GETCHALLENGEBAKITEM
#SAY
当前地图人数已经满员!请稍后再试,谢谢!\
;挑战胜利者执行..
[@Challenge_Win]
#IF
#ACT
SendMsg 5 挑战胜利..
-------------------------------------------------------------------------------
MapInfo.txt文件
[EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029A|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029B|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4  NODRUG
[EM029C|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029D|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029E|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4  NODRUG
[EM029F|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029G|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
[EM029H|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4  NODRUG
[EM029I|EM029 挑战] NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG



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